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为什么虚拟现实技术仍然很糟糕

Why Virtual Reality Still Sucks | Untangled

信不信由你 虚拟现实技术(VR)
Believe it or not, virtualreality has been around
20年前就已经存在了
for nearly 20 years.
可是 总感觉它还是一项随机实验
And yet, it still feelslike a random experiment
而并非未来主流的电子游戏
instead of the next mainstream video game.
你可能会觉得二十年后的今天
You’d think after nearly two decades
这项技术会变得更好 但是并没有
of calling it the future,it’d be better, but it’s not.
所以为什么虚拟现实技术还这么差劲?
So why does virtual reality still suck?
首先 成本太高
First, the cost.
VR是一项昂贵的花销
Virtual reality is anexpensive commitment.
现在VR的入门费用
Right now the cost ofentry for virtual reality
大约在400到500美元
is around $ 400 or $500
不论你使用的是哪套设备
once you factor in all the different
或是玩哪种游戏
devices and games and whatnot.
一些新的头显就要面市了 比如Oculus Quest
There are some new machinescoming up, like the Oculus Quest
价格稍微没那么高
that can make it a little bit easier,
还有三星VR 要便宜一点
or the Samsung VR, that’s a bit cheaper.
但总的来说 价钱大约在500美元
But overall, you’re probablygonna be in the range of $500.
但那也仅仅是入门级的头显
And that’s just for entry-level models.
如果你想要更加先进的头显
If you’re looking forsomething super powerful
比如Vive Pro Starter Kit
like the Vive Pro Starter Kit,
至少得花费1000美元
you’re looking at least $ 1,000, if not more.
还要处理各种令人讨厌的设置
And then there’s the annoying setup.
大多数这些设备都不是
Most of these devices aren’tsomething you can just plug
插进插座里就能立刻运行
into a power outlet and be on your way.
如果你使用Vive头显
You have the Vive thatcan take a full room
就需要在整个房间装上传感器
with sensors all around you.
如果你使用PlayStation VR头显
You have the PlayStationVR which has extra cameras
还需要额外的摄像头 传感器以及专用的控制器
and sensor bars, and evenspecific controllers for it.
然后如果使用Gear VR头显
And then even the Gear VR
一旦使用时间过长
can burn up your phone’s battery
很可能烧坏手机电池
if you use it for too long.
独自安装一套虚拟现实装置
Setting up a virtual realityexperience on your own
并不是一件容易的事
can be kind of a hassle.
需要花费大量的时间
It just takes a lot of time.
即使安装好了装置
And even once you’ve spent it,
你可能也不知道该玩什么
you might not know what you wanna do.
即使你终于找到了想玩的游戏
And once you do finallyfigure out what games to play
也明白了如何操作
or how else to use it,
但这并不像PS4或是Xbox一样
this isn’t like your PS4 or Xbox
能连续游玩好几个小时
where you can binge for hours on end.
现在的VR头显仍稍显累赘和笨重
The VR headsets that are available right now are a bit cumbersome and heavy.
沉浸在VR游戏时间过长
And spending too muchtime in virtual reality
会导致迷失方向感 所以
can be disorienting,so wearing the headset
如果佩戴头显超过半小时
for more than half an hourcan leave your head spinning
取下后会感到眩晕
when you take it off.
现在 脸书建议人们
Right now Facebook is recommending
每玩30分钟就休息10—15分钟
that people take a 10 to 15 minute break for every 30 minutes that they play.
也就是说 如果你想
That means, even if you wanna spend an hour
玩一小时的虚拟现实游戏
in virtual reality, about 20 minutes
就得花20分钟休息
of that will just be cooling off.
此外 VR的平台限制性很强
Not to mention, virtual realityis very platform specific.
打个比方 假如你购买了一个游戏
If you purchase a gamethat requires the sensors
游戏需要HTC Vive头显的感应器和控制器
and controllers of theHTC Vive, for example,
那可能就无法应用于未来研发的设备
you might not be able to carry it over to future technology.
现在大多数VR游戏的内容
Most of the games thatwe see in VR right now
比起我们电子游戏机里的 甚至和智能手机里的
are pretty basic compared to what you see on a video game
都很基础
console or even your smartphone.
即使是最好的VR游戏
Even the best games that have been in VR,
比如《生化危机7》和《超热》
like”Resident Evil 7″ or”Superhot VR”
都支持普通电脑端
are available on regular computers
所以并没有特别的必要用VR游玩
so there’s not much of a reason just to go to VR to play.
而且为PlayStation VR设计的游戏
And games made for somethinglike the PlayStation VR
无法用其他头显游玩 反之亦然
won’t be playable on otherheadsets and vice versa.
现在你在一个平台购买的游戏
Right now almost any gameyou buy for one platform
几乎都无法适用于其他平台
won’t work on any other platforms.
这让虚拟现实技术
That makes it harder for virtual reality
难以成为共享式体验 这就是另一个问题
to be a shared experience,which is another problem.
如果你有很喜欢的电子游戏或电影
With a video game or a moviethat you’re really excited
可以很轻易地与朋友分享
about it’s easy to bring thatand share it with friends.
你们都能看到并感受一样的东西
You’re all seeing andexperiencing the same thing.
可说到虚拟现实技术时
But when it comes to virtual reality, you can
可能你和带着VR设备的人共处一室
be sitting with someone in the same room who’s in VR
却感觉天各一方
and it just feels like you’re worlds apart.
脸书和其他公司正在努力
Companies like Facebookare working on programs
研发VR的好友共享功能
that will let you sharevirtual reality with friends,
但确实很难超越
but it’s hard to seewhy that might beat out
FaceTime或其他普通视频通话
something like FaceTime or just regular video calling.
我们已经看到像《VR拱桥》 《密室逃脱》
We’ve seen things like VRarcades, VR escape rooms,
甚至《捉鬼敢死队VR》这样的游戏
and even VR Ghostbustersthat have been trying
尝试提供更多的共享体验
to make the experience more shared.
但这些游戏需要额外收费
But those require goingsomewhere and paying
且游戏时长仅有10–15分钟
an admission cost for a small10 to 15 minute experience.
所以VR平台怎样才能变得更成功呢?
So what can VR platforms doto become more successful?
要想让VR真正流行起来
For VR to really catch on,
需要虚拟现实技术提供一些
it needs to offer something that feels totally exclusive
新奇独特的东西
to virtual reality.
无论是浸入式环境 还是用别的方式
Whether it’s immersive environments
与你的朋友互动
or different ways tointeract with your friends.
它都需要让人们更有动力地
It needs to have a reason to make people
带上头显
put on that headset.
哔哔哔 啵啵啵
Beep beep beep, boop bop bop.
手动画框
Framing it up.

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视频概述

介绍了VR技术的现况并提出未来的改进方向

听录译者

收集自网络

翻译译者

加泰罗尼亚的小铁匠

审核员

审核员ZY

视频来源

https://www.youtube.com/watch?v=HVlnR8rs8VY

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