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《古墓丽影》劳拉·克劳馥是如何摆脱90年代形象的 – 译学馆
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《古墓丽影》劳拉·克劳馥是如何摆脱90年代形象的

Tomb Raider: How Lara Croft Left the '90s Behind | NowThis

是叫洛拉还是劳拉?
Is it’Laura’ or is it’Lara?’
洛拉?劳拉?
Laura? Lara?
劳拉·克劳馥!
Lara Croft!
各位冒险家们 大家好 我是安德鲁
Hello adventurers, I’m Andrew,
除了古墓丽影游戏本身之外
and beyond the ‘Tomb Raider’ games,
我一直被劳拉·克劳馥她本人
I’ve always been fascinated
以及她在整个系列游戏产业的地位所吸引
by Lara Croft and what she means to the entire industry.
她算是一个在游戏里开拓女性角色地位的先驱吗?
Is she a trailblazer for women in games?
在一个女性角色多为花瓶或命运悲惨的时代
A badass, take-no-bullshit action hero
她却是一个招摇的 行动干脆利落的英雄
from a time where most female characters were eye-candy or damsels in distress?
或者她是过去那个游戏
Or is she a relic
只面向乳臭未干的青少年男性市场的时代的遗物
from a bygone era where games were marketed solely to sweaty adolescent males?
这个问题很复杂
It’s a complicated question,
只有你了解了劳拉22年的发展历程
and one you can only really answer by looking at Lara’s 22-year history,
并观察她的形象是如何随时间演变的 你才能够回答这个问题
and seeing how she’s evolved along with the times.
因此在观看新电影之前
So before checking out the new movie, I want
我想谈谈劳拉是如何彻底摆脱90年代形象的
to talk about How Lara Left the ‘ 90s Behind
劳拉·克劳馥有很多“帽子”
Lara Croft wears a lot of hats. Well,
不是指真的帽子
not literally, but
而是说她是一个考古学家 电影名星 女演说家
she’s an archaeologist, a movie star, a spokeswoman,
但最重要的是 她是视频游戏里的一个角色
but most importantly, she’s a video game character,
所以我们从这点开始
so that’s where we’ll start.
谈谈这款游戏
Let’s talk about The Games
《古墓丽影》的开发者是一家名叫“核心设计”的英国游戏开发公司
‘ Tomb Raider’was birthed by a British game developer called Core Design.
他们的成名作都是一些很棒但普通的卷轴类游戏
who made their name on solid but unremarkable side-scrollers.
当时代飞跃到3D时代
When it came time to make the leap to 3D,
他们设计了一个包含了探索茂密丛林
They came up with an archaeological adventure involving lush jungles
古代遗迹 狼群和危险的陷阱的考古冒险游戏
ancient ruins, a bunch of wolves, and treacherous traps,
华丽地用了3个 没错就是3个兆的内存
gorgeously rendered with three, yes three, whole megabytes of RAM.
我怀念那个90年代
I miss the’90s. Oh,
这太棒了
this is great!
用300兆和16兆的内存 我可以
At 300 megahertz and 16 megs of RAM, I can– Dexter,
亲爱的 你又让我们觉得无聊了
honey. You’re boring us again, sweetie. Oh,
抱歉
sorry.
该游戏创意万事俱备 只欠角色
It was a great concept, now they just needed a character.
画师托比·加德一开始设想的
Artist Toby Gard’s first concept was
主角是一个戴着费多拉帽 挥舞着鞭子的男性
a whip-cracking male protagonist in a fedora,
但是几乎立马就被否决了
which was nixed pretty-much instantaneously,
虽然以我的经验来看 无法理解这是为什么
although for the life of me I can’t imagine why.
没票房
No ticket.
他们开玩笑说要设计双角色
They toyed with the idea of having two playable heroes,
一个男人 一个女人 但是公司还是因为两个原因否决了
A man and a woman, but Core killed that for two reasons: One,
一方面 工作量会翻倍
it would literally double their workload,
另一方面 加德是《VR战士》的狂热粉丝
and two, Gard was a big fan of ‘Virtua Fighter,’
并且他注意到玩家更喜欢女战士
and he noticed that players gravitated way more towards the female warriors.
受漫画角色坦克女郎和
Inspired by the comic book character ‘ Tank Girl,
瑞典歌手Neneh Cherry的启发
’ and a Swedish singer named Neneh Cherry,
加德提出一个名为洛拉·克鲁兹的美国南部女雇佣兵
Gard came up with a badass South American mercenary named Laura Cruz.
核心设计和他们的母公司Edios虽然一锤定音
Core and their parent company Eidos knew they had a winner,
但是到最后一刻还是在名字上犹豫了
but they balked on the name at the last minute.
因为担心这个名字不能吸引英美玩家
Worried that it wouldn’t appeal to their U.S. and U.K. audiences,
于是他们就把名字改成了很英国的劳拉·克劳馥
they changed her to the very British Lara Croft,
并加了贵族背景和挑剔的个性
and added an aristocratic background and posh personality.
今早醒来我就很讨厌一切事物
I woke up this morning and I just hated everything. …Right.
感谢
Thanks.
一个干练的美国南部女雇佣兵却顶着一个如此可爱的名字
It’s a bummer to think about what might have been,
想想都会使人大跌眼镜
having an awesome South American mercenary kicking ass and taking names,
但是古墓丽影在1996年发行后
but when ‘Tomb Raider’ released in 1996,
反而一炮而红
it was a huge hit regardless.
这个游戏本身今天看起来是真的很朴素
The game itself looks pretty primitive today. Seriously,
为了做这期视频
I played it over the weekend
我还特意玩了一下
in preparation for this video,
单说这个渲染视觉效果就很低劣
and let’s just say the cutting edge visuals are a janky,
超级低劣
jaggy mess,
浓浓的像素风一点儿都比不上
and the grid-based gameplay just doesn’t
同期出厂的超级马里奥64
hold up next to Super Mario 64,
后者甚至6个月前就发布了
which came out just six weeks earlier.
出发
Here we go!
这个游戏卖点在于角色
The game sold on the strength of its protagonist,
而且32位游戏平台有限的分辨率
and the tiny resolution
并不能支撑女主很久
of the 32-bit consoles couldn’t contain her for long. Soon,
所以很快劳拉就打入了真人市场 我们出发吧
Lara was Raiding the Real World Let’s do this. Yes,
好的 女士
ma’am.
事先声明
Let’s nip this in the bud right now,
劳拉从来就没有裸体模型
there was never a nude code,
并且她的胸围也不是
and no, Lara’s chest size didn’t come
程序员们的恶意设计
out of a practical joke by the developers.
这种说法只是传言 90年代的传言 谣言
Those were just urban legends, 1990s urban legends. Homer,
只是民间谣传
that’s just an urban legend.
正常人不会用鱼来做那件事
People don’t do that type of thing with fish.
但是这些谣言说明了
but they just go to show
性吸引力是劳拉风靡一时的重要原因
that sex appeal was a huge part of Lara’s popularity,
营销无利不起早
and the marketing exploited it at every opportunity.
妈妈知道吗?
Does mom know about this?
难以形容当我看到
I can’t put into words how cringey and
劳拉那被540个多边形的模型设计出来时
embarassing it is to see a centerfold where the
我有多诡异 尴尬
model is made of 540 polygons,
太那啥的诡异了 就只是很诡异
It’s fxcking weird! It’s just weird.
但在90年代 这样就够了
But in the ‘90s, that was apparently enough.
我想说 我恨死90年代
I’ll tell ya something, I hate the freakin”90s.
90年代真逊
’90s freakin’ sucked.
90年代真逊
’90s freakin’ sucked.
劳拉开始出现在杂志封面
Lara appeared on magazine covers,
音乐视频 以及一切从跑车到信用卡的商业广告上
music videos, and commercials for everything from sports cars to credit cards.
游戏文化从此发生巨变
Gaming culture has changed a lot since then,
但直到今天
but even back in the day,
人们都能准确地说出劳拉的装扮和畸形的比例
people were rightfully calling out Lara’s objectification and impossible proportions,
我并不是讨论她的脖子
and I’m not talking about her neck. Zing!
这是个海报梗
That’s a poster joke!
来看一下海报
Show’em the poster!
托比·加德并没有制作过劳拉
Toby Gard didn’t create Lara to
穿着比基尼喝着未知功能饮料的模型
be a bikini model and shill energy drinks,
她是一个考古学家兼历史学家
she’s an archaeologist, a historian.
她宁愿啃书 或者挖恐龙残骸
She’d rather be cracking the books, or at least dinosaur skulls,
也不愿意穿别扭的晚礼裙
not gushing over wedding dresses.
加德无法控制他所创造的角色
Gard had no control over the character he created,
于是在Edios公司为了逐利无视他的想法后
and when Eidos ignored his issues with the marketing,
他选择了在第一款游戏发行不久后离开了公司
he left the company shortly after the first game.
不过加德的离开并没有影响到劳拉的火爆
That didn’t stop the gravy train from rolling, though,
这火爆程度在2001年发行第一部电影时达到顶峰
peaking with the release of Lara’s first film in 2001.
我不想
I don’t want to
费太多口舌在老电影上
get too much into the old movies here,
因为我们要更进一步
because we’re gon na do a deep dive
套路新电影出来之后的cut片段
on our show ‘ Cut/Scene’once the new one comes out,
安利给你们
You should watch it!
但只要游戏改编仍在继续 你就可以做更多糟糕的事情
But as far as game adaptations go, you could do a lot worse.
他们把安吉丽娜·朱莉打造成动作巨星
They made Angelina Jolie an action superstar,
直至今日是仍然是无脑但有趣的突破性爆米花电影
and today, they’re still goofy, fun, turn-of-the-millenium popcorn flicks.
但是当系列电影《生命的摇篮》上映时
But when the sequel, ‘Cradle of Life,’ bombed,
劳拉的名气开始走下坡路
it marked a decline
好多年之后才得以恢复
in Lara’s popularity that took her years to recover from.
在9款主游戏和两部电影之后 她需要的远不止复兴
After 9 main games and two movies, she needed more than a reboot.
她需要的是角色颠覆
She needed Raider Rejuvenation.
96年第一款游戏后 核心设计连续四年
After the first game in ‘ 96 Core Design pumped out a sequel every year,
每年一个系列
for four years.
和我一起大笑吧
Laugh with me!
[笑声]
[LAUGHING]
制图和控制都有所提升
The graphics and controls improved,
也加入了潜水 荡绳等有趣的元素
and new features like driving and rope-swinging helped keep things interesting,
但由于模式一成不变
but the formula was becoming stale,
核心公司也逐渐厌倦了劳拉·克劳馥
and Core was getting sick of Lara Croft.
因此在”最后的揭露”之后
That’s why they killed her off
劳拉领了便当
at the end of ‘ The Last Revelation, ’
直到在PS2里才又突然出现在玩家视线
only to bring her back for her PS2 debut with no explanation.
“黑暗天使”是个巨大的突破
‘ Angel of Darkness’was a big flop,
因为Edios把这个IP卖给了一个团队
so Eidos handed off the IP to a new dev team,
这个团队一经授权就带着《古墓丽影:传奇》重启这个系列
who rebooted the franchise for the first time with ‘Tomb Raider: Legend.’
改变不是一点点
Not a ton changed,
劳拉的家庭更加形象
Lara’s family was a little more fleshed out,
她也轻微的画了个妆
and she got a slightly-more modest
让她变得更 你懂的
makeover to bring her more in line with, y’know,
符合物理规律
the laws of physics.
但是新的三部曲没有重燃旧的传奇
But the new trilogy failed to rekindle that old magic.
时代已经变了
The times had changed,
劳拉也给人一种食古不化的感觉
and Lara was starting to feel like a fossil from a bygone age.
当劳拉首次出场时
When Lara first debuted,
当时90%的视频游戏玩家是男性
90 % of the video game audience was male,
但随着多媒体的扩张
but as the medium expanded and more women
更多女性发现了游戏的乐趣
and girls discovered the joys of gaming,
公众也成长了 不追求性感风格
the community outgrew the cheesecake style.
劳拉成了一个笑谈
Lara became a joke, a trope, a caricature,
甚至在《勇敢者的游戏》中有一个角色
even the new Jumanji movie has a character who basically
专门吐槽她的服装丑而不实用
exists just to point out how dumb and impractical her outfit was.
为什么我要在丛林中穿成这样
Why am I wearing this outfit in a jungle?
小短裤和皮上衣
Tiny little shorts and leather halter top,
我说 这是什么鬼!?
I mean, what is this? !
当《最终幻想》系列的开发商史克威尔·艾尼克斯于09年收购Edios时
When Final Fantasy developers Square-Enix purchased Eidos in 2009,
当然也顺理成章地收购了《古墓丽影》的版权
along with the rights to ‘ Tomb Raider.
他们很快进行了新的系列复兴计划
’ they quickly started on another series reboot.
其中之一就是着重强调真实性 生存性
One that would have a heavy emphasis on realism, survival,
和野外环境的残酷性
and the brutality of the wilderness.
让人怀疑与《神秘海域》相似
And one that feels suspiciously similar to an ‘Uncharted’ game.
很有趣的是
Which is funny considering
你甚至可以辩说《神秘海域》抄袭的劳拉·克劳馥
that you can make the argument that’Uncharted’ ripped off Lara Croft, so…
而我们还无法反驳
who should we be mad at?
女士优先 呵呵
Ladies first. Haha.
可爱
Cute.
为了引领新纪元
To usher in the new era,
新公司给劳拉从头到脚重新设计
Squeenix gave Lara a top-to-bottom redesign,
也就产生了经典的坦克和短裤的外观
that evokes the classic tank and short-shorts look,
这身装束在危急的岛屿探险中显得更加合理
but makes a lot more sense for a serious island expedition.
她的新脸蓝本为模特梅根·法夸尔
Her new face was based on model Megan Farquhar,
声音与动作的模特则为卡米拉·卢丁顿
with a voice and motion-capture performance from Camilla Luddington,
加强了劳拉行为与情感的表现力度
giving weight to Lara’s actions and emotion.
这是一个成为盗墓者前
This is a younger, less-experienced Lara,
更加年轻 没有经验的劳拉
before she becomes a tomb raider.
我恨坟墓!
I hate tombs!
她不是一个枪手 而是一名研究生
she’s not a gunslinger, she’s a grad student,
从没杀过人
who’s never even killed a human,
更别说是强烈的武士魂
let alone a giant Samurai ghost.
她感觉就像被困在了不一个可能存在的世界里的普通人
She feels like a real person stuck in an impossible situation,
就和约翰·麦克莱恩或艾伦·雷普莉一样
like John McClain or Ellen Ripley.
她的脆弱并没有阻止她成为一个坏女人
Her vulnerability doesn’t stop her from being a badass,
这只让她的存活变得更加令人印象深刻
it just makes her survival even more impressive.
这很酷 因为只要你去玩这个游戏
And it’s cool, because you get to play that,
你就能感受到这种心情
and you get to feel that, and
它比原始的游戏好太多了
it feels so much better than the original games.
重制的劳拉理性生动
The rebooted Lara is grounded and relatable,
就像那些曾经影响了她
just like the characters who inspired her,
为她铺平道路的人一样
and the ones she paved the way for.
萨姆斯·阿兰可能是
Samus Aran might have been one
游戏界出现的第一位女主人公
of the first female protagonists in games,
但反而是劳拉·克劳馥很快成为了海报的宠儿
but Lara Croft quickly became the poster child.
尽管她的原始形象带有瑕疵
As flawed as her original portrayal was,
但她仍然在以男性为主导媒体的时代里闯出了新天地
she still broke new ground in a male-dominated medium,
像阿洛伊 克洛伊·弗雷泽 贝优妮塔那样的现代游戏女主角
and modern heroes like Aloy, Chloe Frasier, Bayonetta,
都亏欠她很多
and more owe her a huge debt.
我们终于开始在游戏 大荧幕上看到
We’re finally starting to see some equality in our action heroes,
动作类主角中的性别平等
both in game and on the big screen,
并且不论你感觉如何
and no matter how you feel about it,
老实说我们真的需要性别平等
let’s be real, we really need it.
在新的《古墓丽影》电影里
In the new‘Tomb Raider’movie,
大部分是根据2013年的游戏改编
based heavily on the 2013 game,
艾丽西卡·维坎德加入了泰莎·汤普森
Alicia Vikander joins the ranks of Tessa Thompson,
达娜·古瑞拉 米歇尔·罗德里格兹 查理兹·塞隆的队伍
Danai Gurira, Michelle Rodriguez, Charlize Theron,
以及众多其他具有开拓精神的女性
and dozens of other trailblazing women who are
她们打开了动作类电影的大门
kicking down the doors of the action movie genre.
到头来我还是不知道
At the end of the day, I don
劳拉原始形象
’ t know if Lara’s original incarnation
是成全了游戏还是害了游戏
hurts the cause or helps it,
但那些都过去了
but that’s the past.
劳拉成功摆脱了90年代游戏的众多弊端
Lara’s managed to do what so many ‘90s relics couldn’t:
与时俱进
she changed with the times,
成为整个游戏世界引以为傲的英雄
and evolved into a hero the entire gaming world can be proud of.

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视频概述

古墓丽影中劳拉的变迁史

听录译者

收集自网络

翻译译者

见我应如是

审核员

审核员 AF

视频来源

https://www.youtube.com/watch?v=reFMXmhEu0M

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