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电子游戏如何把玩家变成讲故事的人 – 译学馆
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电子游戏如何把玩家变成讲故事的人

How video games turn players into storytellers | David Cage

自从约 2500年前 亚里士多德定义了悲剧的规则以来
The way we tell storieshas naturally changed
我们讲故事的方式
since Aristotle definedthe rules of tragedy
自然而然地发生了变化
about 2,500 years ago.
他认为
According to him,
讲故事的作用就是再现生活中的场景 让我们的情感受到触动
the role of storytelling is to mimic life and make us feel emotions.
众所周知 从此之后
And that’s exactly whatstorytelling as we know it
对故事的叙述越来越引人入胜
has done very well since then.
但生活中有一个维度
But there is a dimension of life
是故事永远无法真正再现的
that storytelling couldnever really reproduce.
这就是”选择“的概念
It is the notion of choices.
“选择”是我们生活中非常重要的一部分
Choices are a veryimportant part of our lives.
作为个人 我们是由自己所做出的选择来定义的;
We as individuals are definedby the choices we make.
我们的一些决定可能会产生非常重大的后果
Some of our decisions can havevery significant consequences
甚至彻底改变我们的人生历程
and totally changethe courses of our lives.
但在戏剧、小说或电影中
But in a play, a novel or a film,
作者已提前为角色做了所有的决定
the writer makes all the decisionsin advance for the characters,
而作为观众的我们 只能被动地
and as the audience, we can only watch, passively,
目睹作者的决定所产生的结果
the consequences of his decisions.
作为一名故事叙述者 我一直痴迷于在小说中
As a storyteller,I’ve always been fascinated
再现这种“选择”的概念
with the idea of recreatingthis notion of choices in fiction.
我的梦想是让观众
My dream was to put the audience
站在主角们的立场上
in the shoes of the main protagonists,
通过自己做决定 来讲述自己的
let them make their own decisions, and by doing so,
故事版本
let them tell their own stories.
我花了20 年的时间
Finding a way to achieve this is what I did
想要找到实现这一目标的方法
in the past 20 years of my life. Today,
今天 我想向大家介绍
I would like to introduce you
这种讲故事的新方式
to this new way of telling stories,
一种以“互动”为核心的方式
a way that has interactivity at its heart.
与其直接揭示其背后
Rather than exposing the theory behind it,
有点抽象
which could have been kind
可能还有点无聊的理论
of abstract and probably a little bit boring,
我觉得倒不如利用眼下这一难得的机会来做一个小实验
I thought it would be a great opportunity to do a little experiment.
我希望在座的你们
I would like you, the people here at TED,
能够讲述属于自己的故事所以
to tell your own story.
我带来了一个大家可以共同参与的互动场景
So I came with an interactive scene that we are going to play together.
我会邀请维琪—— 你好
I’ve asked Vicky — hello, Vicky —
维琪—— 为我们操控主角
to control the main character for us.
而你们的角色——作为观众的你们——
And your role — you, the audience —
将要做出选择
will be to make the choices.
维琪和我都不知道接下来会发生什么
So Vicky and I don’t knowwhat’s going to happen,
因为 接下来要发生的一切将完全取决于你们的决定
because it will all be basedon your decisions.
这一幕取自我们的下一个游戏 “底特律: 成为人类”
This scene comes from our next game,called”Detroit: Become Human,”
场景是在不久的将来
and we are in the near future,
利用科技所打造的机器人
where technology made possiblethe creation of androids
看起来和人类一模一样
that look exactly like human beings.
我们现在站在康纳这个角色的立场
We are in the shoesof this character called Connor,
他是个机器人
who is an android,
就像你看到的那样 他会用硬币玩酷酷的小把戏
and he can do very fancy things with coins, as you can see.
就像所有的机器人一样
He has this blue triangle on this chest,
他的胸部有个蓝色三角形标识
as all androids do,
现在维琪正再操控这个角色
and now Vicky is in controlof this character.
她可以(让角色)四处走动
She can walk around,
可以去任何地方 可以环顾四周
she can go anywhere, she can look around,
可以与环境互动
she can interact with her environment,
现在 她可以通过选择来讲述自己版本的故事
and now she can tell her own stories by making choices.
好了 现在我们要做出第一个选择
So here we have our first choice.
地上有一条鱼
There is a fish on the ground.
我们该怎么办呢?
What should we do?
我们是该拯救它 还是置之不理?
Should we save it or should we leave it? Remember,
记住 我们没有太多时间 所以最好快点
we are under time pressure, so we’d better be fast.
我们该怎么办呢?
What should we do? Audience:
观众:救它呀!
Save it!
大卫 · 凯奇:好 救起这条鱼对吧?
David Cage: Save it? Save the fish?
(视频)(鱼扑棱了一下)
(Video) (Fish plops)
大卫· 凯奇:鱼得救了
DC: There we go. OK,
看来我们的机器人喜欢动物
we have an android who likes animals. OK,
那么 我们继续前进
let’s move on. Remember,
别忘了 我们还要去处理人质事件
we have a hostage situation.
(视频)女人: 求你了 求你了 请一定要救救我的女儿!
(Video) Woman: Please, please,you’ve got to save my little girl!
等等——你们派了一个机器人来?
Wait — you’re sending an android? Officer:
警官: 好了 女士 你该走了
All right, ma’am, you need to go. W:
女人:你们不能那么做!
You can’t do that!
为什么不能派一个真人来呢?
Why aren’t you sending a real person? DC:
大卫 · 凯奇:好吧 这位女士不高兴了
OK, she’s not really happy.
她的女儿被一个机器人扣为人质
Her daughter’s beentaken hostage by an android,
当然她正处于震惊的状态
and of course, she’s in a state of shock.
现在我们可以继续侦察这个公寓了
Now we can continueto explore this apartment.
可以看到 所有的特警部队都已就位
We see all the SWAT forces in place.
但我们得先找到艾伦上尉
But we need to findthis Captain Allen first.
这是我们需要做的第一件事
That’s the first thing we need to do. So,
同样 我们可以去任何地方
again, we can go anywhere.
维琪还在操控这个角色
Vicky’s still in control of the character.
我们来看一下—— 哦 我想打电话的那人
Let’s see — oh, I think thisis Captain Allen.
正是艾伦上尉
He’s on the phone.
(视频)康纳: 艾伦上尉
(Video) Connor: Captain Allen,my name is Connor.
我叫康纳我是数字生命组织派来的机器人
I’m the android sent by CyberLife.
艾伦上尉: 我们对所有移动的东西开火吧
Captain Allen: Let’s fireat everything that moves.
它已经打死了我的两个手下
It already shot down two of my men.
我们本来可以很轻易地制服它
We could easily get it,
但他们现在在阳台的边缘——
but they’re on the edge of the balcony —
如果它掉下去 她也会掉落下去
it if falls, she falls. DC:
那么现在我们需要决定想问上尉什么样的问题
now we need to decide what we want to ask the captain.
我们的选择应该是什么?
What should be our choice?
是问这个离经叛道的机器人的名字?它的古怪行为?还是它的情绪是否受到了刺激?
Deviant’s name? Deviant’sbehavior? Emotional shock?
(视频)康纳:它最近情绪受过刺激吗?
(Video) C: Has it experiencedan emotional shock recently?
上尉:我不知道 这(和绑架)有什么关系吗?
Capt A: I haven’t gota clue. Does it matter? C:
康纳:我需要了解更多信息以确定最好的(营救)方案
I need informationto determine the best approach. DC:
大卫· 凯奇:好了 第二个选择来了 也许我们可以了解一些东西
OK, a second choice.Maybe we can learn something.
我们应该选择什么?
What should we choose? Audience:
观众: 行为
Behavior.
大卫· 凯奇:好 维琪 问它是否举止古怪
DC: OK, deviant behavior, Vicky.
(视频)康纳:你知道在这之前它的行为是否很奇怪吗?
(Video) C: Do you know if it’s beenbehaving strangely before this?
上尉:听着 救那个孩子才是最重要的
Capt A: Listen… saving that kidis all that matters.
大卫· 凯奇:看来 从这个家伙身上了解不到什么信息
DC: OK, we are not going to learn anything from this guy.
我们需要做点什么
We need to do something.
我们再回到客厅试试吧哦
Let’s try to go back in the lobby. Oh,
等等——维琪
wait —
你右边好像有一个房间
there’s a room over there on your right, Vicky, I think.
也许我们可以在这里了解到一些信息吧哦
Maybe there’s something we can learn here. Oh,
有一个平板电脑
there’s a tablet.
我们一起来看看
Let’s have a look.
(视频)女孩:这是丹尼尔 世界上最酷的机器人
(Video) Girl: This is Daniel,the coolest android in the world.
说 “嗨”
Say”Hi,” Daniel. Daniel:
丹尼尔丹尼尔:哈罗!
Hello! G:
女孩:你是我最好的朋友 我们会永远在一起!
You’re my bestie,we’ll always be together! DC:
大卫 · 凯奇:那只是场景的一种玩法
That was just one wayof playing the scenes,
还有很多其他的玩法
but there are manyother ways of playing it.
根据你做出的选择
Depending on the choices you make,
我们会看到许多不同的动作
we could have seen many different actions,
许多不同的结果 许多不同的结局
many different consequences, many different outcomes.
这样你们就能了解我作为
So that gives you an idea
一个互动作家的工作是什么
of what my work is about as an interactive writer.
一个线性作家只需要构思时间和空间
Where a linear writer needsto deal with time and space,
而作为一个互动的作家 我要考虑
as an interactive writer, I need to deal with
时间、空间以及其他各种可能性
time, space and possibilities.
我必须处理大量分支结构中的情节
I have to manage massive tree structures,
而其中每个分支都是故事的一个新的变量
where each branchis a new variation of the story.
我需要思考一个特定
I need to think about all the possibilities
场景中的所有可能性
in a given scene
并努力想象一切可能会发生的事情
and try to imagineeverything that can happen.
我需要处理成千上万的变量、
I need to deal with thousandsand thousands of variables,
各种情况和可能性
conditions and possibilities.
结果就是 一个电影剧本只需大约 100页
As a consequence, where a film scriptis about 100 pages,
而像这样的交互式剧本 长度却在 4000 到 5000页之间
an interactive script like this is between four and five thousand pages.
以上给大家介绍的就是我的工作内容
So that gives you an idea of what this work is about.
但我认为 最终这种体验将是非常是独特的
But I think, in the end,the experience is very unique,
因为它是共同协作的成果
because it is the resultof the collaboration
由创造这种叙事场景的作家
between a writer creatingthis narrative landscape
和自己做决定的玩家共同来完成 玩家在讲述自己的故事
and the player making his own decisions,
并成为故事的联合创作人、
telling his own story and becoming the cowriter
联合演员和联合导演
but also the coactorand the codirector of the story.
互动的故事叙述是我们讲故事方式的一场革命
Interactive storytelling is a revolutionin the way we tell stories.
随着像互动电视、 虚拟现实和
With the emergence of new platforms like interactive television,
视频游戏等新平台的出现
virtual reality and video games,
它可以成为一种新的娱乐形式
it can become a new form of entertainment
甚至可能成为一种新的艺术形式我坚信
and maybe even a new form of art.
在今后几年里
I am convinced that in the coming years,
我们还将看到越来越多、由新一代人才创造的、
we will see more and more movingand meaningful interactive experiences,
感人而有意义的互动体验
created by a new generation of talents.
这是一个在等待它的奥森 · 威尔斯
This is a mediumwaiting for its Orson Welles
或斯坦利· 库布里克出现的媒介
or its Stanley Kubrick,
而我相信他们很快就会出现
and I have no doubt that they will soon emerge
并成为新时代的电影大师
and be recognized as such.
我相信 互动的故事叙述会成为
I believe that interactivestorytelling can be
20世纪电影的新貌:
what cinema was in the 20th century:
一种深刻改变时代的艺术!
an art that deeply changes its time.
谢谢!
Thank you.
(掌声)
(Applause)

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