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9个炒作过度完蛋了的游戏 – 译学馆
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9个炒作过度完蛋了的游戏

9 More Overhyped Games That Ended Up Being Terrible

在带来第一期“炒作过度完蛋了的游戏”之后
After bringing you our first look at overhyped games that ended up being terrible, we went
我们认真看了大家的评论和建议 你们提供了非常多的“潜力股”游戏
through your comments and suggestions. You gave us even more potentially-great titles
都是些上架时声势浩大 却令人失望透顶的游戏
that came crashing into stores on a wave of hype and left us disappointed. Just like your
和“最受喜爱的游戏盘点”一样这个系列我们必然也会推出续篇
favorite video game franchises, we were bound to return with a sequel.
《瘦长鬼影:降临》
Slender: The Arrival
瘦长鬼影是网络上最知名的恐怖游戏角色之一
Slender Man is one of the most celebrated horror game characters on the Internet. The
这个大反派早已为网络恐怖传奇故事树立了标杆至于《玩具熊的五夜后宫》里
villain set the standard for horrifying online mythologies before those animal robot suits
想把你吓尿的那些披着动物外套的机器人那都是后话了
of Five Nights at Freddy’s even thought about scaring your socks off.
啊啊啊
“Aaahhh!”
你大概会认为 鉴于瘦长鬼影的社会热度乃至现实中打着瘦长鬼影名义的
You’d think with all the Slender Man buzz, and the occasional real-life stabbing in his
偶发伤人事件 任何游戏 只要以这个在网络讨论区兴起的形象为主角 就肯定值得一玩
name, any game starring the message board monster would have to be worthwhile. Instead,
然而《瘦长鬼影:降临》想仅凭诡异的氛围和幽灵般忽隐忽现的恶棍敷衍了事
Slender: The Arrival tries to skate by on a creepy atmosphere and an occasionally-spooky
游戏操作被简化到只需要收集些笔记再启动几个发电机
bad guy. The gameplay is simplified to collecting note pages and turning on generators while
同时避免恐怖气氛的纠缠就行了游戏中的主要反派会不时在你周围闪现
avoiding the creeps stalking you. The game’s main villain occasionally teleports around
还能看到他在远处盯着你……直到他突然在身边出现 然后跳出来吓你一跳
and can be seen staring at you in the distance… until he appears nearby and jump-scares you.
就这么回事 不过至少它鼓励了《异形:隔离》这样的游戏发行
That’s about it. At least the game helped inspire releases like Alien: Isolation. But
但鉴于《瘦长鬼影:降临》过于平庸的表现这款游戏实在是被高估太多了
Slender: The Arrival was way too overhyped to justify its underwhelming premise.
《神鬼寓言3》
Fable III
作为其前作的延续 《神鬼寓言3》中广阔的世界设定还是很吸引人的
Following in the footsteps of its predecessors, Fable 3’s expansive world was filled with
但这也没法弥补它明显的缺陷
charm. But that doesn’t necessarily save it from its obvious shortcomings. Most of the
游戏原本的角色扮演元素大部分被抛弃了只为了让
game’s familiar RPG aspects were tossed out the window for the sake of making things
休闲玩家更好上手 更糟的是 游戏中出现的bug简直比包尔斯顿的妓女还多 使其可玩性
easier for the casual gamer. Worse, the gameplay was plagued with more bugs than the streetwalkers
大打折扣
in Bowerstone.
即便有西蒙·佩吉和迈克尔·法斯宾德这样的全明星配音阵容 《神鬼寓言3》的
Even with an all-star voice cast featuring Simon Pegg and Michael Fassbender, Fable 3’s
技术问题和设置简化还是导致整个游戏毫无乐趣可言
technical problems and simplified gameplay hamper any potential enjoyment. Even the game’s
游戏的最后甚至要求你用钱来保卫整个国家不被敌人入侵……用钱……
final scenario makes you defend the entire country from invasion… using money. And
而且在正常游戏的情况下很难得到这么多钱 最终只能让
it’s no easy sum to attain if you’ve played the game properly. This ends things with an
那些玩通《神鬼寓言》三部曲的玩家失望了因为应该不会有下一部了
unsatisfying letdown for those who cleared the Fable trilogy, with no future installments
目前看来
in sight.
(咆哮)
(roar)
《圣战密令:1886》
The Order: 1886
虽然拥有电影般的场景 创新型的武器 别具一格的故事《圣战密令:1886》那
In spite of its cinematic look, creative weapons, and unique story, The Order: 1886’s generic
太过普通的游戏体验完全无法与《战争机器》比肩 索尼早前的期望怕是落空了
gameplay didn’t end up being Sony’s answer to Gears of War, despite early expectations.
这款游戏是又一个视觉效果优于可玩性的例子线性叙事并没有太大帮助
It’s another case of visuals getting prioritized over gameplay. It doesn’t help that the story
也丝毫没有二刷的价值感觉充其量像部租来的游戏…甚至更糟
is linear and offers no replay value, making it feel like a rental at best… Or worse,
就是个扩展版的PS小样而已太多的快速反应事件让人
an extended PlayStation demo. There are too many quick time events to make you ever feel
找不到游戏的意义除了狼人 飞艇 特斯拉武器
like you’re in control of anything meaningful. Despite werewolves, zeppelins, Tesla-powered
和出色的视觉效果外 其他也没什么突出的了 《圣战密令》曾被希望成为PS4里销量极佳的
weapons, and great graphics, there’s not much else here. Once promised to be a huge system-seller
系列游戏 结果却证明它的全名应该叫做《圣战密令:换个游戏吧》
for the PlayStation 4, The Order just ended up being short for Order Another Game Because
因为这款太烂了
This One Sucks.
(枪声)
(gunshot)
《索尼克爆破:雷利克的崛起》
Sonic Boom: Rise of Lyric
2006年的《刺猬索尼克》惨淡收场后我们就觉得世嘉再也无法
After the fiasco of 2006’s Sonic the Hedgehog, we thought Sega would never be able to bring
将索尼克系列带回正轨 2014年《雷利克的崛起》推出 世嘉对索尼克家族成员全部进行了
Sonic back to proper form. For 2014’s Rise of Lyric, Sega completely redesigned the Sonic
重新设定 更加细长的四肢 毫无意义的运动绷带 随意的时尚配饰……没准儿还给打了激素
crew, giving them lankier limbs, useless athletic tape, random fashion accessories… And possibly
结果 《雷利克的崛起》变成了我们最怕看到的模样:又一部
steroids. Ultimately, Rise of Lyric boils down to what we were dreading the most: Another
蹩脚的3D索尼克游戏
lousy 3D Sonic game.
尽管有成功的电视卡通片助力 为新版的索尼克小队重建声望 《雷利克的崛起》
Even with a successful TV series to help build up the revamped Sonic squad, Rise of Lyric
还是遭遇了惨败 太过基础的作战系统限制了很多游戏环节的操作体验
falls on its face. Many of the game’s segments are hampered by an extremely basic combat
里面还有个奇怪的激光武器叫“Enerbeam”像是被硬塞进游戏里的
system. There’s also a weird laser called “Enerbeam” that’s shoehorned into the
而且出现了太多次 眼见《马里奥》多次成功升级3D版本
game way too many times. In an era where Mario has successfully made the jump to 3D multiple
恐怕索尼克系列再也无力回天了 世嘉还不如
times, we’re afraid this is going to be the final nail in the Sonic-coffin. Sega should
早点把版权卖给任天堂
just sell the rights to Nintendo already.
《托尼霍克职业滑板5》
Tony Hawk Pro Skater 5
《职业滑板》系列的回归原本被寄予厚望大家都觉得终于
We had high hopes that returning to the Pro Skater series would mean we’d finally get
又有好的滑板游戏可以玩了 然而 我们错了Neversoft工作室交出
a good skateboarding game again. But we were wrong. After developer Neversoft left the
《托尼霍克》的制作权后 Robomodo于2010年接手 无奈其生产的游戏太烂
Tony Hawk franchise, Robomodo took over in 2010, producing games so bad that the whole
导致所有游戏制作被搁置 不知何故 Robomodo又拾起了《职业滑板5》的摊子
franchise was put on hold. Somehow, Robomodo reclaimed the reins for Pro Skater 5, along
还叫上开发商Disruptive Games一起……不过游戏完全没有因此而有任何起色
with co-developer Disruptive Games…but adding another studio didn’t make the game any better.
《职业滑板5》中全是令人尴尬的小故障 过时的视效 糟糕的控制操作
Pro Skater 5 is filled with embarrassing glitches, outdated visuals, terrible controls, erratic
不规则的障碍物剪切 和让人毫无兴致的游戏设定游戏的市场营销完全建立在
obstacle clipping, and uninspired gameplay. The game’s marketing was entirely based
系列本身的名气和职业滑板运动员的加持上
on the franchise name and the professional boarders featured on the roster, but you’ll
去看YouTube上其他玩家展示的数不清的bug会比玩游戏更开心
have more fun just watching other gamers show off its endless bugs on YouTube. Pro Skater
《职业滑板5》毫无疑问是整个系列里最烂的一部 也是开发商想凭借游戏曾经的人气吸金的
5 is easily the worst game of the series and a blatant attempt to cash in on the memories
一次厚颜无耻的尝试
of a once-beloved series.
《星球大战:前线》
Star Wars Battlefront
虽说好游戏该有的元素这款游戏都有《星球大战:前线》最终还是
Even though it had all the ingredients of a great game, Star Wars Battlefront ultimately
未能取得成功 由于开发商DICE曾推出过许多成功的战地系列游戏
failed to deliver. Given developer DICE’s history with the successful Battlefield series,
粉丝们都希望这款游戏的多人操作系统能和《战地4》一样优秀
fans expected multiplayer goodness on the same level as Battlefield 4. Throw in the
进入《星球大战:前线》 我们就该体验到浓浓的科技怪咖气息和突破眼界的开创性
Star Wars Battlefront franchise, and we were bound for something both nerdy and groundbreaking,
不是吗?结果这款游戏只是虚有其表作为第一人称射击游戏
right? Battlefront ended up being all sizzle and no steak. It’s easily one of the greatest-looking
它是视效最出众的 却也是最缺乏内涵的
first-person shooters ever made, but it’s also one of the shallowest.
数以千计的玩家抱怨着游戏带来的不快导致它在Metacritic和其他网站
Thousands of players voiced their unhappiness with the game, resulting in lukewarm scores
上的评分差强人意 除了新手指导部分外《星球大战:前线》大部分重点都集中在
on Metacritic and elsewhere. Excluding the tutorials, almost all of Battlefront focuses
线上多人操作 尽管一系列的多人模式都很熟悉
on online multiplayer. Despite a collection of familiar multiplayer modes, everything
整体看来也不过是款中流的枪战游戏 很快就会过时
just boils down to the same kind of mid-range firefight, which can get old fast. After playing
上手30分钟过后 它就没什么新鲜的体验能给你了
Battlefront for 30 minutes, you’ve pretty much experienced all the game has to offer.
这款游戏的寿命简直比贾巴手下舞女的寿命还短
This game has a shorter life than one of Jabba’s dancers.
《刺客信条:大革命》
Assassin’s Creed Unity
尽管对于Ubisoft来说 这是一次能够最大限度发挥其现代游戏技术的完美机会
Despite being a perfect opportunity for Ubisoft to push modern consoles to their limits, Assassin’s
然而《刺客信条:大革命》与2007年发行的前作相比
Creed Unity ended up offering more of the same kind of stuff that we saw out of the
还是没什么新意 既没有《黑旗》里酷炫的海盗主题
franchise back in 2007. It doesn’t have the awesome pirate motif of Black Flag, and the
还选了像法国大革命这样刻板的背景设定不过能在街上看到数千名叛乱市民
French Revolution backdrop gets pretty stagnant. While it’s cool to see thousands of revolting
还是挺酷的 尤其当每个街区都如此时那画面不要
citizens on the streets, it’s underwhelming to watch the same thing happening down every
太震撼
city block.
如果以上这些还都可以被接受的话 游戏中大量的技术问题则大大拉低了游戏档次
If that weren’t bad enough, Unity is made much, much worse because of its numerous technical
说真的 太多技术故障了 不对 应该说 就剩技术故障了
issues. Seriously, it has a ton of glitches. No, seriously…so many glitches. Some of
有些bug就是简单的卡帧 可有些就很严重了其中一个bug
these bugs are simple visual stutters, but there’s much worse. A glitch where the faces
是人物角色的脸都不见了 却还能看见头发 眼睛和牙?
of the characters don’t show up, but their hair, eyes, and teeth do? It’s as frightening
想想有多吓人吧 不过 没什么比在刺杀高级目标
as you’d imagine. Still, nothing beats having the game glitch just before your big assassination
的时候出bug更闹心的了 可是这些问题影响Ubisoft出续篇了吗?
attempt on a high profile target. Did Ubisoft delay the sequel because of these issues?
当然没有 《刺客信条:辛迪加》在不到一年之后就发行了
Of course not. Assassin’s Creed Syndicate launched less than a year later.
《看门狗》
Watch Dogs
《看门狗》曾经是PS4和Xbox上最受期待的游戏之一
Watch Dogs was one of the most highly anticipated launch games for the PS4 and Xbox One, but
但它还是辜负了大家 诚然 玩家们可以通过电子系统驰骋在
it simply failed to deliver. Sure, gamers could hack their way through an open-world
开放世界版的芝加哥 但玩过几小时后 基本所有人都兴趣索然了
version of Chicago. But after playing for a few hours, nobody really wanted to.
《看门狗》的许多基础元素都感觉欠佳操作控制非常糟糕
A lot of the fundamental elements of Watch Dogs simply aren’t that good. Crappy controls.
无论什么交通工具 驾驶起来都像拖车挂着气垫船一样
Vehicles that handle like a tractor trailer hovercraft, no matter what you’re driving.
而且鉴于游戏中驾驶戏份的比重 这绝对算是个重点问题了 另外
And that’s a major problem, given how much driving you have to do. Also filled with tons
游戏中还有大量重复的支线任务 所以我们来总结一下哈 控制不佳 驾驶费劲 乏味的
of repetitive side missions. So let’s see, poor controls, horrible driving, and crappy
支线一大堆 《看门狗》应该被送到宠物训练学校训训再放出来吧
stealth sequences, Watch Dogs probably should’ve been sent to obedience school.
《黑客帝国:进入矩阵》
Enter the Matrix
还记得第一部《黑客帝国》有多赞吗?在它之后发行的
Remember how amazing that first Matrix movie was? Well, the video game that came afterwards,
《黑客帝国:进入矩阵》却十分令人幻灭取这个名字是为了和电影首部续集——
Enter the Matrix, is where hope goes to die. The title was a tie-in with the release of
《黑客帝国:重装上阵》产生连锁商业效应而对于这部电影 粉丝和影评家们给出的反响
the first movie sequel, The Matrix Reloaded, which received similarly mixed reactions from
同样褒贬不一 为此 《进入矩阵》赶着要在电影上映的同一周发行
fans and critics. As a result, Enter the Matrix was rushed to launch the same week that the
而最终结果也充分反应了它的“赶”对于任何以黑客帝国为世界设定的游戏
film hit theaters, and it shows. Any game set in the world of The Matrix comes with
玩家的期待不过也就是那几点尤其是能扮演电影中的英雄角色
some pretty simple expectations. Among them: being able to play as the movie’s heroes,
比如尼奥 墨菲斯 或崔妮蒂 还能使用影片中经典的打斗套路和一系列
like Neo, Morpheus, or Trinity, while fighting with stylized moves and slowed-down action
慢动作 就是那些能让人们第一眼看到就爱上这部电影的东西
sequences. You know, all the stuff that made people like the movie in the first place.
结果呢 你只落得扮演奈奥比或鬼魅——《重装上阵》中两个不太起眼的配角
Instead, you end up playing as Niobe or Ghost: two insignificant characters from Reloaded.
第三人称的打斗模式还是比较被看好的特别是考虑到“子弹时间”的效果
The third-person fighting had a lot of promise, especially when you factor in your bullet
但也很容易失去新鲜感 的确 《进入矩阵》补充了一些
time abilities, but it gets old quickly. Sure, it was kind of interesting that Enter the
与《重装上阵》相关的故事 还是有点意思的
Matrix helped tell the side stories of what happened around the events of Reloaded. Too
不幸的是 《重装上阵》本身也没比低劣的电子游戏好多少
bad Reloaded wasn’t much better than a crummy video game on its own.
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也可以留言告诉我们 有哪些被大肆炒作的游戏在你看来却
you just saw. And leave us a comment to let us know which hyped-up games you think were
烂到无与伦比……
the absolute worst…

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